Development of high quality armour warfare

Why not use something like UE 5 instead of unity?
Unity 6 was choice for me as I was more familiar with it. The graphics are really good already on unity. I have done optimization as well.

Ue5 is famous engine I know but games on unity look cool as well.

Did you see gameplay screenshot ? Already looks good as per people who have seen live demo. They were comparing it with current gen games. Including people for famous khi gamestores like venturegames.
 
Unity 6 was choice for me as I was more familiar with it. The graphics are really good already on unity. I have done optimization as well.

Ue5 is famous engine I know but games on unity look cool as well.

Did you see gameplay screenshot ? Already looks good as per people who have seen live demo. They were comparing it with current gen games. Including people for famous khi gamestores like venturegames.
I know unity can deliver just as good, but it would be probably be easier on UE and more comprehensive for things like environment and player mechanisms, ai etc
 
I know unity can deliver just as good, but it would be probably be easier on UE and more comprehensive for things like environment and player mechanisms, ai etc
Sure, but we dont have much facility here. Many say your game might be first to look so good and its pakistani. I know 3 games earning good in Pakistan, no good tutors to teach and many factors. I learned all on my own. So i chose unity as I was already familiar.

Plus, I have discussed with many reddit and other users its easier on unity if you know how to work on shaders and you are solo. Ue5 is photorealism off the shelf. Unity requires shaders for some cases that ue5 already has.

There is no way ue5 is easier. Many games on unreal still require patches after releases but I have seen rarely a unity game that requires patches after release and yes ps5 and xbox has lots of unity games never faced any issue after release.

I did research and also opt for it for it has less complication for games with lighter notes for most of pakistani pc users. Not all here have high end pcs.

So dont say probably fellow member. I respect your opinion but many companies still chose their own engine then ue5 for a reason.
 
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Enemy Ai and tank movement progress. its getting good shape now. Its choppy but trying to make the movement more realistic.

Please note and understand im making everything on my own. No models or items are purchased or download. from modeling to game development and mechanics are solely done by me and C# code with help of AI as im weak in mathematics.
 
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NightVision added. I dont know if its black and white or green one is good.

Nishan-e-Haider Screenshot 2026.08.26 - 02.25.53.55.pngNishan-e-Haider Screenshot 2026.08.26 - 02.27.37.52.pngNishan-e-Haider Screenshot 2026.08.26 - 02.26.19.48.pngNishan-e-Haider Screenshot 2026.08.26 - 02.33.11.16.png
1. Improved AI ( still needs revision to create formidable foe
2. Night Vision
3. 81 sq km map that will have small towns and huts spread all over.
4. Commander Role to guide allied tanks to target specific tanks or vehicles

Next:
1. Some Wild Life
2. Tank Destruction Mechanism ( I should have done before)
a) T90 turret popping due to 2ndry blasts from inner magazines
b) Damage based on area hit
c) Explosive and Armor piercing type rounds
3. Add story mechanism
4. Add more types of vehicles
5. JF17 Airstrike for symbolizing our own product
6. Burraq Drone strikes
7. UI-HUD system

A lot to do. But I will complete it for my own dream to fulfill game 100% indigenous. No internet downloads or copy. im taking help of AI in Shaders and coding. 3d modeling by myself.
 
@Master Chief @RescueRanger @NaqsheYaar @Hakwa Nadro

This is entirely indigenous work no models bought at all. nothing. Even Shaders are my own.



Here is progress. Now speed has really gone up. My goal is to up it on steam when im done with mechanics, all is left is designing.

The drone is Shahpar 2 alike UCAV drone that I design its going to help me support main player tank in combat and also help target for jf17 to do airstrikes.

Since this will be hot zone occasionally you might see Cruise missile like Babur flying above towards indian targets.

Hope you guys love it.
 
This is great stuff, requires more details, elements I guess..

This brings back memories from around 2004 for me.. there's game called CMAK. That game was pretty detailed, provided great deal of strategy options and so forth, not easy to play either, not just a walk in the park, not a game that everyone could have played..

It's remastered version is still available on steam.
 
This is great stuff, requires more details, elements I guess..

This brings back memories from around 2004 for me.. there's game called CMAK. That game was pretty detailed, provided great deal of strategy options and so forth, not easy to play either, not just a walk in the park, not a game that everyone could have played..

It's remastered version is still available on steam.
Ill check that game. Actually due to ray tracing global illusion i had to reduce foliage as I have limited old gen rtx 2060 laptop to work on
 
All indigenous nothing taken from internet doing alone is headache but It will be my project top to bottom.
 
Entire al khalid tank redesigned with proper details. Including round ejector at turret top working now. Tracks are working and suspension as well. Target lock and mark for friendlies to assist as well.

New tank model has reduced polygon count from 250K to 90K yet features extreme details.

last image is blender model that I have designed my self.

@RescueRanger @Watandar @Panzerkiel @PakFactor @Oscar, sorry for tagging but to grab attention for feedback.

1 member told me to add commander view here in thread from inside so I am working on it.
Nishan-e-Haider Cavalry.exe Screenshot 2026.10.17 - 03.03.43.06.pngNishan-e-Haider Cavalry.exe Screenshot 2026.10.17 - 03.01.00.56.pngNishan-e-Haider Cavalry.exe Screenshot 2026.10.17 - 03.02.58.80.pngNishan-e-Haider Cavalry.exe Screenshot 2026.10.17 - 03.00.57.42.pngHull_Base Base Color.png
 
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I have also grabbed attention from investors. The estimated revenue just in steam store is 125K dollars. But now im making it more detailed so it has exceeded the revenue estimates. Cant share all game features for surprise but it will have Multiple air supports, artillery strikes for both friend and enemies.

Games focus has been shifted to souls like to make it entirely new genre for military games. Pakistan will be in weaker state and have to climb up for better perks and support. Initially we can get knocked out easily.

@Hakwa Nadro @NaqsheYaar @Samurai @Waz @Master Chief
 

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